Build iOS Apps Online.
No Mac Required.

You don't need a $1,500 MacBook to build iPhone apps. RapidNative lets you create iOS apps from any computer with a browser. Describe your app in plain English, preview it on your iPhone, and publish to the App Store.

Traditional iOS Development:

  • Not includedMac required ($999+)
  • Not includedXcode only runs on macOS
  • Not includedLearn Swift or Objective-C
  • Not includedComplex code signing setup
  • Not includediOS Simulator for testing

With RapidNative:

  • IncludedAny computer with a browser
  • IncludedWorks on Windows, Linux, Mac
  • IncludedPlain English prompts
  • IncludedEAS handles code signing
  • IncludedPreview on your real iPhone

Apple made iOS development expensive by design.

Here's the traditional reality of building iOS apps:

The frustration is real:

1

Locked out on Windows

"Not owning a Mac used to feel like a deal-breaker for app development. Everyone online was swiping through Xcode screenshots or showcasing their latest build in a sleek iOS simulator. Meanwhile, I was on a Windows machine trying to get anything to compile."

2

Apple's walled garden

"Apple have created a situation where only Xcode can be used for building and code-signing iOS apps. Xcode is only available for macOS. Thus, we need a Mac to build iOS apps."

3

The cost barrier

Students and hobbyists can't afford Mac hardware. Small businesses won't invest $2,000+ just to build an app. Teams on Windows or Linux are locked out entirely.

What you traditionally need

A Mac computer ($999–$3,000+), Xcode (only runs on macOS), Apple Developer Account ($99/year), and knowledge of Swift or Objective-C.

For many developers and entrepreneurs, this creates a barrier

Students and hobbyists can't afford Mac hardware. Small businesses won't invest $2,000+ just to build an app. Teams on Windows or Linux are locked out. Used Macs have compatibility problems with latest Xcode.

The Traditional Options (And Their Problems)

Buy a Mac

Cost

$999 to $3,000+

Problem

Expensive, especially if you only need it for iOS builds

Rent a Mac in the Cloud

Cost

$30–$100+/month

Problem

Still need to learn Xcode and Swift, complex setup

Hackintosh (macOS on PC)

Cost

Free but risky

Problem

Violates Apple's terms of service, unreliable, no support

Cross-Platform + Cloud Builds

Cost

Varies

Problem

The modern solution — tools like Expo let you build iOS apps from any computer

Option 4 is what RapidNative uses. No Mac needed at any step.

What Is an Online iOS Builder?

An online iOS app builder lets you create iPhone and iPad apps without: a Mac computer, Xcode, Swift or Objective-C knowledge, or complex code signing setup

Everything happens in the cloud. You design or describe your app in a browser, the platform generates the code, and cloud services build the IPA file for the App Store.

Describe your app. Get it on iPhones.

RapidNative is an online iOS app builder that uses AI to generate production-ready code from plain English descriptions. It works on Windows, Linux, Mac, or even a Chromebook.

How It Works

1
Open RapidNative in your browser

Any operating system

2
Describe your app

In plain English

3
Preview instantly

On your iPhone via Expo Go

4
Iterate

By describing changes

5
Build for App Store

Using cloud-based EAS Build

6
Submit to App Store

Via App Store Connect

No Mac Required at Any Step

  • IncludedWrite code: Mac with XcodeAny browser
  • IncludedPreview app: iOS Simulator (Mac only)Expo Go on your iPhone
  • IncludedBuild IPA: Xcode on MacEAS Build (cloud)
  • IncludedSign app: Mac Keychain + XcodeEAS handles it
  • IncludedSubmit to App Store: Xcode or TransporterApp Store Connect

How Cloud iOS Builds Work

RapidNative generates React Native + Expo code. Expo provides EAS (Expo Application Services), which includes cloud-based iOS builds.

You never touch Xcode. You never need a Mac.

What You Still Need

  • Apple Developer Account ($99/year) for App Store distribution
  • An iPhone to preview with Expo Go (or use TestFlight after build)

The EAS Build Process

1
Export your RapidNative project

Download the complete codebase

2
Run eas build --platform ios

From any computer (Windows, Linux, Mac)

3
EAS spins up a Mac in the cloud

Apple-approved infrastructure

4
The Mac runs Xcode and builds your app

Handles code signing automatically

5
You get an IPA file

Ready for App Store submission

Feature Comparison

Hardware required

Traditional (Mac + Xcode)

Mac ($999+)

RapidNative

Any computer

IDE

Traditional (Mac + Xcode)

Xcode

RapidNative

Browser

Language

Traditional (Mac + Xcode)

Swift/Objective-C

RapidNative

Plain English

Preview method

Traditional (Mac + Xcode)

iOS Simulator

RapidNative

Expo Go on real iPhone

Build location

Traditional (Mac + Xcode)

Local Mac

RapidNative

Cloud (EAS Build)

Code signing

Traditional (Mac + Xcode)

Manual in Keychain

RapidNative

EAS handles it

Learning curve

Traditional (Mac + Xcode)

Months

RapidNative

Hours

Also builds Android?

Traditional (Mac + Xcode)

No (need Android Studio)

RapidNative

Yes (same codebase)

Why React Native + Expo for iOS?

RapidNative generates React Native + Expo code. Here's why that's actually advantageous:

Cross-Platform by Default

The same code builds both iOS and Android apps. Write once, deploy to both app stores.

Expo Go for Instant Preview

Install Expo Go from the App Store (free). Scan a QR code and your app runs on your iPhone immediately. No Xcode, no simulator, no cables.

EAS Build Eliminates Mac Requirement

Expo's cloud build service runs Xcode on Apple-approved Mac infrastructure. You get a properly signed IPA without owning Apple hardware.

Production-Proven

Apps like Discord, Shopify, Coinbase, and Bloomberg use React Native. It's not experimental technology.

No Vendor Lock-In

Export your code anytime. Any React Native developer can work with it.

Building Your iOS App Online in RapidNative

Total Mac usage: Zero.

Step 1: Describe Your App

"Build a meditation app with daily meditation timer with ambient sounds, streak tracking, library of guided meditations, and reminder notifications"

Step 2: Preview on Your iPhone

Download Expo Go from the App Store (free). Scan the QR code. Your app appears on your iPhone instantly. No Mac. No Xcode. No iOS Simulator.

Step 3: Iterate and Refine

"Add a dark mode option and make the timer display larger" — see updates on your phone in seconds.

Step 4: Export Your Code

Export the complete React Native + Expo project. You own it.

Step 5: Build for App Store

Run EAS Build from your Windows, Linux, or any computer. EAS handles the Mac, Xcode, and code signing in the cloud.

Step 6: Submit to App Store

Upload the IPA to App Store Connect and submit for review.

What Can You Build?

Consumer Apps

  • IncludedSocial networking
  • IncludedFitness and health
  • IncludedMeditation and wellness
  • IncludedPhoto and video
  • IncludedMusic and audio

Business Apps

  • IncludedCustomer portals
  • IncludedBooking and scheduling
  • IncludedInventory management
  • IncludedField service tools
  • IncludedCRM companions

Productivity Apps

  • IncludedTask management
  • IncludedNote-taking
  • IncludedTime tracking
  • IncludedHabit tracking
  • IncludedFinance tracking

Content Apps

  • IncludedNews and magazines
  • IncludedPodcasts
  • IncludedRecipes and cooking
  • IncludedEducational content
  • IncludedE-readers

Comparison: Online iOS Builders

RapidNative

AI Generation

Yes (prompt-to-app)

Preview

Expo Go

Cloud Build

Yes (EAS)

Code Export

Yes

Pricing

Free tier, from $20/mo

FlutterFlow

AI Generation

AI assist

Preview

Preview mode

Cloud Build

Yes

Code Export

Yes (Flutter)

Pricing

From $30/mo

Adalo

AI Generation

Coming 2026

Preview

Adalo app

Cloud Build

Yes

Code Export

Limited

Pricing

From $36/mo

Thunkable

AI Generation

AI assistant

Preview

Thunkable Live

Cloud Build

Yes

Code Export

Yes

Pricing

Free tier, paid plans

Appy Pie

AI Generation

Template-based

Preview

Preview mode

Cloud Build

Yes

Code Export

No

Pricing

From $16/mo

iOS code signing is notoriously complex. EAS makes it simple.

Traditional iOS code signing requires managing certificates, provisioning profiles, and Xcode settings. Developers have struggled with this for years.

Traditional code signing requires:

1

Certificates

Creating certificates in Apple Developer Portal and installing them in Mac Keychain.

2

Provisioning Profiles

Generating and managing provisioning profiles for each app, each environment, and each device.

3

Xcode Configuration

Configuring project settings, keeping certificates and profiles in sync, and debugging signing errors.

The developer experience

"Judging by the number of questions related to iOS code signing on Stack Overflow, many developers struggle with iOS code signing."

How EAS Simplifies It

EAS can automatically manage your certificates and provisioning profiles. Run one command, answer a few questions, and EAS handles the rest. No Keychain. No manual certificate management. No "code signing nightmare."

Limitations & Considerations

When Cloud Builds Work Great

  • IncludedStandard mobile apps (90%+ of use cases)
  • IncludedCross-platform apps (iOS + Android)
  • IncludedApps using common native features
  • IncludedMVPs and production apps alike

When You Might Eventually Need a Mac

  • IncludedDebugging complex native module issues
  • IncludedApps requiring custom native iOS code
  • IncludedEnterprise distribution with custom certificates

The Practical Reality

Most apps never need a Mac. Build your MVP with RapidNative, validate with users, and
if you ever need deep native customization, you can hire an iOS developer at that point.

Getting Started

What You Need

  • IncludedA web browser (any operating system)
  • IncludedAn iPhone with Expo Go (free from App Store)
  • IncludedAn idea for your app
  • IncludedApple Developer Account ($99/year) when ready to publish

What You Don't Need

  • Not requiredA Mac computer
  • Not requiredXcode
  • Not requiredSwift or Objective-C knowledge
  • Not requirediOS Simulator
  • Not requiredCode signing expertise

Time to First Preview

Traditional iOS Development

Days to weeks

Buy Mac, install Xcode, learn Swift

RapidNative

Minutes

Describe, generate, scan QR code

Cost Comparison

Computer

Traditional iOS

Mac Mini $599 / MacBook Air $999+ / MacBook Pro $1,599+

RapidNative

Computer you already own ($0)

Developer Account

Traditional iOS

$99/year

RapidNative

$99/year

Development Tool

Traditional iOS

Xcode (free, Mac only)

RapidNative

RapidNative Pro ($49/month)

Build Service

Traditional iOS

Local (included with Mac)

RapidNative

EAS Build (free tier available)

Total first year

Traditional iOS

$698 to $1,698+

RapidNative

$687 or less

And you don't need to buy a Mac.

Quick Summary

Hardware

Traditional iOS

Buy a Mac ($999+)

RapidNative

Use any computer

IDE

Traditional iOS

Install Xcode

RapidNative

Open a browser

Language

Traditional iOS

Learn Swift

RapidNative

Write in plain English

Preview

Traditional iOS

Use iOS Simulator

RapidNative

Preview on real iPhone

Build

Traditional iOS

Build locally on Mac

RapidNative

Build in cloud with EAS

Code signing

Traditional iOS

Manage code signing manually

RapidNative

EAS handles it

Platform

Traditional iOS

iOS only

RapidNative

iOS + Android from same code

Build iOS apps without a Mac. It's finally possible.

Common Questions

Yes. RapidNative generates code, Expo Go lets you preview on your iPhone, and EAS Build creates App Store builds using Macs in the cloud. Your computer never needs macOS.

Ready to build your iOS app?

No Mac. No Xcode. No Swift. Just describe your app and start building. Preview on your iPhone in minutes.

147,000+ prompts received. No credit card required.

Start Building Free